LIS 768
- Welcome
- Weekend Schedules
- Assignments
- Module Assignments
- Blogs & RSS
- Flickr
- Gaming
- IM
- Library 2.0–Participation & Redesign
- Open Source
- Podcasting
- Second Life & Virtual Worlds
- Social Networking
- Tagging & Social Bookmarking
- The L2 Library
- Transparency
- Twitter & Micro-Engagement
- Virtual Communities
- Web 2.0 & Social Info
- Wikis
- YouTube & User-Generated Content
Group Project
There are two options for this project.
Option #1
Groups will create an interactive presentation exploring a topic covered in class readings or discussion. This presentation will include an examination of recent literature, blog posts, tweets, etc on the topic. Then the group will present their thoughts on the issue: solving a problem, next steps, best practices.
Option #2
Groups will brainstorm and design a 2.0 service targeting a specific user group or type of library that solves a problem or improves service. Students will use open source software tools to create a working model that could be implemented. Small groups of three to five students each will collaborate to develop a plan to implement a new technology or social software application in a library setting. The plan should address elements that will be explored in the units on project planning and evaluation. The project should include a presentation and prototype.
Groups should use social software applications to collaborate on project development and document in a brief blog post how social software contributed to (or hindered) project success.
Grading Rubric: LIS768GroupRubric1209
20 points
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